STEAM the Museum Blog
Roaming around the Riverina
Special Objects
Empathise, Define, Ideate, Repeat
Playing [video] games at the Museum
Organised Chaos
Exploring the Collection at MoR
Getting started in 3D printing
Project Planning with Get Ready, Do, Done
The Pitch
Post-pitch
Prototyping
Curating from the Collection
No internet!
Shifting deadlines
Get it written
Young Creators Conference
Design and collaboration
PROBLEM ONE: Walking tour
PROBLEM TWO: Changing times and prototype
PROBLEM THREE: Robots
PROBLEM FOUR: Historical mash-ups
PROBLEM FIVE: Historical Object Detectives
PROBLEM SIX: Wiradjuri story
PROBLEM SEVEN: Videogames
Takeover Day
Official opening
STEAM the Museum exhibition